- [
][
]
Morten Queen 15 Oct 2020 01:13
First you need to hire a hero (the Hero link on the main page). Hired? Perfectly. Then we start raising the hero level
..
1000 credits for Terrans and Protoss, 1000 provisions for Zerg. You have as much as 10 minutes to complete the following actions. Go to the resource extraction section, where you can extract 6 types of resources: minerals, metals, Vespen gas, water, loans and provisions. Each race has a dominant resource that needs more for building, training units and workers
..
The Terrans have metals, the Protoss have Vespen gas, and the Zerg have minerals. You send 400 workers to extract the dominant resource, and distribute the remaining 100 to other resource sites at your discretion
..
Then go from the main page to the Fleet section. You can create a maximum of 4 units on each of your planets. In one of the units you need to add transport (Madevaks, warp Prisms, lords) and 5 ground units (Marines, Zealots, Zerglings). Your squad is ready
..
Click the link to go Up to orbit. While your team is resting after takeoff, we return to the main road. Your hero has just upgraded to level 2
..
Task #2 was completed. A few words about the tasks: after completing it, you get a few SC. In the future, they will be needed, for example, to rename a captured planet, force field, etc. (for more information, see the SC link on the main page)
..
Did you remember to send your hero to level up? I see that you haven't forgotten). Let go back to our squad that is already in space. We need to scout the nearest planet. What is the task? Well, then, let go. There are two ways to get to the neighboring planet: manually or via autopilot. You are still a novice and you are still very difficult to understand the map of space, so it is better to fly manually for now. Every 3 minutes, click on the arrows in the squad menu to move it to the nearest planet. Fly 4 locations
..
Stop. Have you forgotten anything? The hero has already risen to level 3. Start raising to 4 and return to our squad. Another 2-3 moves and flew. Neighboring planet detected. Let go back to the main page and start exploring it. Link Reports (+4). So, the hero rose to the level of 2,3,4. But why +4? Total +3, well, it is clear. Population. Training. Trade relations (what is it?) War and intelligence +1. You have discovered a planet. Yes, this is the right thing. Let explore the main page further. Your planet
..
So. Planet name, Coordinates, Population, Map, Build. Click on build. Only one building is available (Storage, Pylon, Nest). Once available, it means you need to build it. You send 30 workers. Let go back to the main page. Your planets understand that. The explored planets are also clear
..
Units (there is a description of the units of your race and the ability to raise their rank from 10 ur.hero). Fleet. Battles (there will be reports on the actions of your units). Reports. Expeditions (to search for artifacts from level 17 of the hero). Sector map (here you can find the location of any space object: a planet, comet, meteorite, moon, star, or squad). Trade relations (here you can sell extra resources and buy the missing ones). Current work (it indicates any action that occurs in your colonies). With each new level of the hero, new buildings will be opened. It will be useful to go to the Information and study The description of the hero of your race. Hero 5, 6 levels and new buildings appeared. In the Engineering complex, the Cybernetic core, the Evolutionary chamber, you need to conduct research
..
Why is this necessary? to get more resources. For example, when Extracting water, 1 ur. 100 workers produce 30 units, while 10 ur. 300 units. waters. Cool, here study your Hero 7,8,9 ur. - open all new and new research
..
And so, the hero of level 10. New building. Start raising the rank of Marines, zealots, zerglings to 2,3,4,5. Enough for now
..
Level 11 hero. Raising the rank of gh'osts, stalkers, Queens. There is not much time left before the Force field is turned off. We train 10 gh'osts, Queens, stalkers, add 20 transports, 100 Marines, zealots, and zerglings to one of the units
..
And take off? No hurry. You added units to the squad, but they do not know who to attack. Select the Marines, zealots, and zergling units in the menu and select an attack on light ground troops. Then the gh'ost, the Stalker, the Queen. Light ground beat others, heavy ground like as yet, so choose the air. Then click on transport. What a shame-transport cannot attack anyone. It seems to have everything. The squad is ready. We take off and fly to the nearest planet
..
Manually again? can be after all easier) Go in autopilot -> new task -> enter coordinates. If you forget where to fly, look at the Explored planets. Enter the coordinates and send a team there. We land on its surface, go to the explored planets, choose a planet and click Declare war. The link Current wars appeared on the main page where you can track where the enemy units are located and if you manage to capture the location x:4 y: 4 after 12 hours from the Declaration of war, you will be able to capture or destroy the planet
..
In conclusion, while on the main planet the hero will not be level 20 and scientific research level 7 it is better to destroy the planets with which you are fighting as you need a lot of resources
..
When the infrastructure on the main planet is established, you can already think about capturing another planet
..
«Back to Elysium»
..
«Feedback»